Properties
backgroundColor
backgroundColor: THREE.Color
camera
camera: THREE.PerspectiveCamera
camera2d
camera2d: THREE.OrthographicCamera
canvasSizeX
canvasSizeX: number
canvasSizeY
canvasSizeY: number
composer
composer: EffectComposer = null
composer2d
composer2d: EffectComposer = null
ctx
ctx: CanvasRenderingContext2D
offScreen
offScreen: THREE.Sprite
offScreenMat
offScreenMat: THREE.SpriteMaterial
offScreenRenderTarget
offScreenRenderTarget: THREE.WebGLRenderTarget
onBlur
onBlur: function = null
onContextmenu
onContextmenu: function = null
onKeyKeyDown
onKeyKeyDown: function = null
onKeyKeyUp
onKeyKeyUp: function = null
onLoadError
onLoadError: function = null
onMouseClick
onMouseClick: function = null
onMouseDown
onMouseDown: function = null
onMouseMove
onMouseMove: function = null
onMouseUp
onMouseUp: function = null
onScreenResize
onScreenResize: function = null
onTouchEnd
onTouchEnd: function = null
onTouchMove
onTouchMove: function = null
onTouchStart
onTouchStart: function = null
onWheel
onWheel: function = null
onWindowResize
onWindowResize: function = null
physicStep
physicStep: number = 1 / 60
physicWorld
physicWorld: Cannon.World
raycaster
raycaster: THREE.Raycaster
renderTarget
renderTarget: THREE.WebGLRenderTarget
scene2d
scene2d: THREE.Scene
textCanvas
textCanvas: HTMLCanvasElement
textCanvasSprite
textCanvasSprite: THREE.Sprite
textCanvasSpriteMat
textCanvasSpriteMat: THREE.SpriteMaterial
textCanvasX
textCanvasX: number
textCanvasY
textCanvasY: number
Sceneの基底クラス、これを継承して用いる Init()に起動時の処理を追加する