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Class PhysicSphere

Hierarchy

Index

Constructors

constructor

  • new PhysicSphere(mass: number, radius: number, name?: string, obj?: THREE.Object3D): PhysicSphere

Properties

collideCallBack

collideCallBack: function

Type declaration

phyBody

phyBody: Cannon.Body

viewBody

viewBody: THREE.Object3D

Accessors

angularVelocity

  • get angularVelocity(): Cannon.Vec3

position

  • get position(): Cannon.Vec3

quaternion

  • get quaternion(): Cannon.Quaternion

velocity

  • get velocity(): Cannon.Vec3

Methods

LookAt

  • LookAt(eyes: THREE.Vector3, target: THREE.Vector3): void

LookAtByNumer

  • LookAtByNumer(x: number, y: number, z: number): void

Orient

  • Orient(x: number, y: number, z: number): void

OrientAndRotate

  • OrientAndRotate(x: number, y: number, z: number, angle?: number): void

SetCollideCallback

  • SetCollideCallback(callback: function): void

Protected Sync

  • Sync(): void

Update

  • Update(): void

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